Items


Sometimes, the general list of magical items found within the Dungeon Master's Guide and the Encyclopedia Magica does not quite suit a situation. As well, unique magical items can help make a campaign or module a more memorable event. Within the Sister Worlds, high quality items can sometimes take on magical auras from their owners, if enough blood, sweat, and tears are poured into the creation of the item, or spilled upon the item. While some magical items are deliberate creations of powerful wizards and priests, others are 'accidents' -- items that take on lives of their own through time.

There are several proficiencies that allow for the creation of long-lasting and durable items, such as weapon-smithing and engineering. Should the player character roll a natural '1' on any such proficiency check, then the item being created is suitable for enchantment. A wizard or priest of suitable level may enchant the item at any time. Alternatively, through use and time, and with enough magic used around the item, the 'enchantment-suitable' item can become enchanted on its own. For instance: a fired clay jar made by a healer, used again and again by a healer to contain holy water, might become infused with the magic of the holy water. The jar might make any water placed into it holy, or even have limited healing abilities. Dungeon Masters utilizing this method can secretly roll a percentage chance when these enchantment-suitable items are made, to determine whether the item might become enchanted without direct magical intervention.

Currently, the list of magical items contains weapons, holy weapons, armor and shields, wearable items, animal items (such as collars and the like), tools of the trade, and miscellaneous things.

Weapons
Chuk un Drikthalon
two-handed sword
Pisear's Hammer
hammer-maul
Lightning Axe of Krinathor
two-handed battle-axe
The Longswords of Kamus
twin longswords
Lidoor's Blade
longsword
The Hawk Blade
broadsword
Dawnbringer
longsword
Night-Hunter
longsword
Tiroch's Bow
longbow
Prikdannon's Bow
longbow
Giran Howel
GODSLAYER
Blade of Roses
longsword
Snake Blade
longsword
Bloodlust
longsword
Saebath
shortsword
Frostbiter
shortsword
Nightshade
ninja-to
Spencer's Bowstring
bowstring
Slider
longtooth
Rhael
longsword
Valaxor
throwing axe
Vyis Yar
two-handed sword
Holy Weapons
Gledikal
bastard sword
the Princess Sword
two-handed sword
Fyurimar
two-handed sword
Araelin's Blade
dagger
Severance
longsword
Armor and Shields
Vyrboth's Wyrm-Shield
medium shield
Grimwoth's Chain Hauberk
chain mail
Lesja's Shield
large shield
The Holy Protector
medium shield
Armor of Safety
full plate armor
Rakanus Plate
full plate
Plate of the Fistforger
full plate armor
Cold Steel
scale mail
Shadow Armor
leather armor
Bonecrusher
kite shield
Wearable Items
Chief Ulrich's Crown
crown
Rezjomon's Earrings
earrings
Manacles of Pain
manacles
Karasenth Bracers
bracers
Amulet of Terror
amulet
Nathel's Gauntlets
gauntlets
The Amulet of Lysis
amulet
The Right Hand of the Fistforger
gauntlet
The Shadow Gauntlets
gauntlets
Rings of Tracking
ring
Boots of Bounding
boots
Ring of Images
ring
Ring of Negative Regeneration
ring
Siyune's Ring
ring
The Ring of Light
ring
Anchoring Rings
ring set
Garrot Rings
ring set
Ring of Defense
ring
Markada Legend
armband
Dorimun's Bracers
bracers
Animal Items
Richtor's Harness
harness
Tools of the Trade
Rods of Control
rod
The Staff of Winds
staff
Wands of Charging
wand
Ravis' Frame
picture frame
The Goblet of Truth
holy item
Miscellaneous Things
Gaeleth's Towers
building
The Book of the Dead
tome
Rikel Mines
antimagic bomb
Runes of Avris
mountain field

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