The Sister Worlds' Banner

Due to the intermingling of genetic patterns, due to gateways, dimensional folds, and other sentient interference, it is difficult to determine where life first arose in the Ekiras system. At the date of the campaign, each of the three inhabitable worlds supports a wide and diverse number of ecotones, and has a strong, well-buffered global ecosystem. The three inhabitable worlds also have humans, elves, dwarves, and a variety of other demihuman races. Brijanis and Gaeleth, both of which orbit Maroth, are known as 'the twins' of the Sister Worlds. Jazed is known as 'the older sister', though why older and not younger is a legend left to the vagaries of history.

Ekiras System Preliminary Astronomical Data

Many millennia ago, the three worlds went to war with one another over a prize long since lost and forgotten. Gaeleth's leaders attempted to wait out the war, and devised an ingenous method of shielding their world within a faux-temporal anomoly known as the Oddity. Brijanis and Jazed knocked one another into the Stone Ages with their powerful magical attacks.

Gaeleth's banner; click image to enter. had intended to remain within its Oddity, behind its Shield, just long enough to wait out the war, and claim victory. The other two worlds had conspired to eliminate Gaeleth from the campaign, and succeeded: it remained trapped within the Oddity for over ten thousand years. At last, Gaeleth has reemerged from behind the Shield, complete with a new retinue of gods that vary wildly from Jazed's, advanced technological wonders (steel and even mithrel), as well as powerful mages and clerics. But Gaeleth is, itself, still locked in a war with itself, as nations vie for dominance and power in a universe that had nearly forgotten them.

Brijanis' banner; click image to enter. fostered what few mages it retained, and its gods remained the same. Immortals -- specific members of all races -- began to appear. The immortals created and fostered empires, maintaing a form of order and stability that would last until one immortal or another made a successful (or failed) grab for power, upsetting the balance. For the most part, Brijanis has remained tecnologically backwards since the Sister Worlds Wars. For all that the most advanced metals on Brijanis are bronze and brass, and mages and priests rare and few and far between, the people of Brijanis are perhaps the most well-informed of their own history in the system.

Jazed's banner; click image to enter. went on to develope its own, unique gods -- gods that sucked up magic on their world, putting an end to mages and wizards. For the most part, psionicists are the fundamental movers and shakers of Jazed; roughly one third of the population has some inherent psionic abilities or qualities. For most of the population, the abilities are latent, or very weak, though there are a significant number of very powerful psionicists. They have developed telekinetics and telekineses to a fine art.

What happens next is anyone's guess. Will the Sister Worlds War resume? Will Jazed unleash an army of psionicists upon the universe? Will Gaeleth ever overcome its own internal strifes? Will Brijanis ever step away from its stagnations and decay? Only time will tell. Time, and brave men and women willing to change the whole of the universe.


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