Brigain's Wrath


1st-level Priest Spell
Brigain's Wrath: (Invocation)
Sphere: Weather
Range: 10 yards + 10 yards/level
Components: V
Duration: Instantaneous
Casting Time: 1
Area of Effect: Special
Saving Throw: 1/2

Priests of Brigain build up bioelectrical energy that they store within their bodies -- which is the reason they cannot wear metal. The energy can be used for a variety of purposes, from igniting flammables, to stunning opponents, to levelling castles. The energy field grows with the strength of the caster, 1d6 points of damage per level of the caster each day, with no upward limit. Thus, a 17th-level specialty priest of Brigain can generate a 17d6 bolt of electrical energy each day.

The bolt travels from the priest's hands directly outward in a five yard wide swath, though the priest can dictate when the electrical energy dissipates. For instance, a 7th-level specialty priest of Brigain could decide to let the bolt travel through a small army of orcs, striking each orc in a five-yard swath in the direction of the priest's hands. He could alternatively decide to have Brigain's Wrath strike just the first orc in the smally army. The spell does not bounce off of surfaces, and thus cannot be rebounded around corners or the like.

Brigain's Wrath can ignite combustibles, splinter wood (up to five yard cubes per level of the caster), shatter stone (up to yard cubes per level of the caster), and cause metals to fountain in molten fury (to about 4,500 degrees Fahrenheit). Conductive targets -- like orcs or metal golems -- can carry the charge through multiple targets. Alternatively, the spell can be used for stun effects only, causing electrical damage that merely stuns a victim, provided that such a thing is possible.

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