Sandar
Sandar is the most far western tip of the continent of Galanath, bordered by the Aboriac Sea on the north, and the Tamineth Ocean to the west and the south. The peninsula is primarily an extension of the Gaebrum Forest, and its inhabitants are humans that have, by trade or migration, made it to the fertile soil of Sandar. The human populace sees the Gaebrum Forest as an enemy that must be beaten back or controlled. The whole principality is controlled by less-than-noble reeves that are quite corrupt. The reeves, in turn, owe their loyalty to the Caspara family, which rules and controls all of the nation. While not particularly powerful, the Casparas have ruled with blackmail and assassination, and proven themselves quite ruthless in quelling rebellions. They also understand the need for trade and outside contacts, and thus keep international relations relatively neutral. The major deities of worship are Samis, Barith, and Curiss.
Alignment: lawful evil
Bribeability: 64%
Races: caucasian humans
Ruler: "Uncle" Adroni Caspara
Military:
Army: small numbers, moderately skilled
Navy: small numbers, moderately skilled
Officers: competant
Diplomacy:
Peace Treaties: none
Trade Treaties: Al Fahim, the Alekdan Princes, Chandral
Exports: rugs, arrow-wood, perfumes, slaves, silver
Imports: gold, arms, gemstones, iron, peppers
Taxes: moderate
Tariffs: none
Customs: light
Capitol: Moharis
Established: 1276 Avard
Next Nation of the Gaeleth Nations
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