Light Galleons

A Light Galleon Size: Gargantuan (L80ft, W30ft, D9ft).
Propulsion: 5 large sails, 3 medium sails, 2 small sails.
Speed: 155ft (sails), 211 miles.
Crew: 90 normal, 350 maximum.
Cargo: 220 tonnes (70 tonnes provisions).
Hull: AC 5, Hardness 5, HP 40.
Deck: AC 5, Hardness 5, HP 25.
Mast: AC 5, Hardness 5, HP 300.
Castles: AC 5, Hardness 5, HP 40.
Weapons: 36 slots, usually four light catapults port and starboard (two on the aft castle), and two light ballistae.
Ship Qualities: Oceanworthy.
Cost and Construction Time: 28,900gp, and 9mos.

The light galleon is a cargo vessel that forms the heart of most larger trading enterprises, and also serves as the primary warship for many nations. Light galleons are principally found only in the richer nations, or in the Alekdan Principalities. With their considerable firepower and fair cargo space, most light galleons (or just plain galleons) earn back their costs relatively quickly.

Design
The two crow's nests are often platforms nearly ten feet on a side, allowing for a large number of archers, spotters, and crossbowmen to rain a deadly hail of missiles onto enemy decks. Usually, the snipers in the crow's nests target officers or important-looking persons.

A permenantly attached step-and-ladder hookup is usually attached to both sides of the vessel, even with the cargo-holds. Because of their draft, galleons rarely can actually dock -- and must therefore use their longboats, or other vessels, to transport their cargo to and from land.

1. Main Deck: The main deck sports the cargo hatches, usually with two longboats stored and stowed atop them. The six light catapults (3 port, and 3 starboard) found here make up the bulk of the ship's firepower. The catapults are usually tarped and stowed in un-prepped condition. The captain's cabin and the officers' cabin usually abut one another, but on some vessels, the captain's cabin can dominate the entire aft main deck. Massive cranes attached to the two primary masts can be used for simultaneous loading into the cargo holds.

2. Chain Locker: Located on the main deck, beneath the forecastle, the chain locker holds the two massive chains for the port and starboard anchors. It also serves as the additional supplies locker, with extra sails and materiel.

3. Captain's Cabin: Here, the captain of the ship holds conferences with his officers, rests alone, and usually dines. Most of the vessels logs and navigational charts are usually stored here.

4. Officers' Quarters: Here, the other officers of the vessel usually stay in relative comfort, taking their meals separately from the crew. The officers' quarters can also serve as visiting dignitaries' quarters, and as an arms locker.

5. Forecastle: The forward castle (or forecastle) usually sports two light ballistae. The figurehead of the ship is usually mounted here, just under the bowspit.

6. Quarter Deck: The aft castle (known as the quarter deck) usually sports two light catapults, as well as the main wheel. From here, the quartermaster controls the direction of the ship, while the officer-on-deck can consult charts and direct the crew. Small tables and benches usually litter this deck, when not dominated by the stowed light catapults.

7. Bow Hold: Usually located below the waterline and fore, the bow hold sometimes serves as the marines' quarters, or additional cargo space for longer missions.

8. Cargo Hold: The primary cargo hold can store massive objects, and usually has a reinforced decking (AC 5, Hardness 5, HP 35).

9. Middle Hold: On cargo vessels, the middle hold serves as addititional storage space. For military vessels, it serves as the crew's general quarters and general provisions area.

10. Galley: Below-decks and aft serves as the primary provisions storage and galley for the massive vessel. The galley is where the cook works out of and serves the crew.

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