Beral Mnaillo's Spellbook

Beral Mnaillo (4th-level wizard) survived the destruction of his elven village during the War of the Undead, but lost his wife, his children, and his sanity as the war progressed. Sometimes haunting the fallen village, Terrace, Beral often travelled the forests of Rakore somewhere on the edge between sanity and insanity. In 1325 Avard, he was discovered by a corrupt duke within the Rakoran government -- and given powerful necromatic scrolls from the Ogre Nations. Beral utilized those scrolls to raise from the dead his best friend. Sort of. Beral talked to the animated corpse as though it were all there, and alive.

Beral was defeated in 1328, in Rakore, when Herod asked him to attack one of the few surviving members of his village. The wizard, mad with grief at the loss of his family, eagerly accepted the task, armed as he was with madness, spells, and scrolls of powerful necromatic potential.

Protection: The book magic missiles anyone who opens it without the command word for 2d4+2 points of damage. If the book is closed, the next time it is opened, it will again magic missile whomever opened it. The command word, Aheeleyestridai, is Elven for 'sting'; it is located within the first several pages of notes.

Notes: (Written in Elven.) Beral's insane notes are barely legible one moment, and then infinitely precise the next. The elven text includes random thoughts, spatterings of food and blood, and completely random facts and acts. The tome has several references to Shivastaenel, the abandoned elven city from which Terrace was founded -- located a day's ride west of Avath, deep in the forests. A beautiful rendition of an oxbow lake and several elven structures grace two pages together. The next page is absolute gibberish about what Beral found there at Shivastaenel. Some of the notes also talk about Beral's familiar, Theara, a monsterous spider nearly as mad as its master -- and the plans for crafting silk armor (Dragon magazine, issue #298). Beral also constructed boots of striding and springing, brooch of shielding, cloak of elven kind, gloves of arrow snaring, hand of the mage, rope of climbing, a tabard of spider climbing, and a stone of alarm. It's difficult to make out, but Beral may have tried to make horseshoes of a zephyr -- there is a beautiful illustration of a horseshoe with waves and wings inscribed all over it.

Contents: Hints to developing the feats Craft Arms and Armor and Craft Wonderous Item. Arcane Spells as follows: 0th-level (Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance). 1st-level (Alarm, Animate Rope, Expeditious Retreat, Jump, Mage Armor, Magic Missile, Shield, Sleep, Spider Climb, True Strike, Ventriloquism). 2nd-level (Blur, Knock, Invisibility, Melf's Acid Arrow, Mirror Image, Web).

Back to the Spellbook Listings



Main

Gaeleth

Jazed

Brijanis