Current Status: After helping his friend Sammeth rescue the people of Takanal during the War of the Four Winds, Warvold went on to help his people rediscover and clear out the ruins of their ancestral home of Daggoneth. Warvold was made a Thane by his clan chief, Baron Trorgil, and he serves as ambassador between Daggoneth and the people of Rakore and especially Takanal. He can often be found in either Daggoneth or Takanal, though he occasionally makes visits to the capital of Rakore at Mount Basilisk.
Male Deepdwarf (Rakoran), 6th level Barbarian
Skills: Climb +5, Craft (armorsmithing) +4, Craft (blacksmithing) +4, Craft (weaponsmithing) +4, Handle Animal +2, Intimidate +9, Jump +10, Listen +4, Survival +6, Swim +5. (none includes armor penalties)
Appearance: Tall for a dwarf at nearly five feet in height, Dwarvold has a formidable build, bright green eyes, and a thick brown beard -- a beard not yet grown past his collar, for he is still a young dwarf for all his combat experience. He tends to wear mud-spattered clothing and carries himself with a wild, nervous air.
Background: Warvold is the youngest of the remaining Deepsmiths. They were an ancient clan from the city of Daggoneth, but they were run out of their home by 'the zapsz', cut off from the world by a volcano, and then enslaved by a troll. Forty-one Deepsmiths survived, and Warvold was the strongest, and the largest of them. He had taken many a beating from the troll Grythe, and lost both of his parents to the slave-master as well.
In mid 1327, Grythe was defeated by 'outsiders' -- three humans and a dwarf of the alien Bandylegs clan. The four outsiders that defeated Grythe with the help of ancient defenses locked within the area left, and other outsiders returned, leaving death and destruction in their wake. The Deepsmiths learned the hard way that outsiders brought trouble, as well as good; they were like twin-edged axes that could cut either way.
In mid 1329, another outsider came and won over the Deepsmiths to the cause of Rakore. The new outsider, a man named Sammeth, gave over to the Deepsmiths a beautiful shirt entirely of mithral, and also gave them a purpose. Sammeth told the Deepsmiths that they were needed, and that they might lose more of their people, but there was a world outside their borders that could use their help.
The leader of the Deepsmiths, Trorgil, sent his strongest and his most durable to escort Sammeth back to the outside, and further, to the lands of Rakore.
Roleplaying Notes: Warvold is a gentle giant among dwarves, strong, kind, and faithful, trusting and open-minded. He's a good craftsman, enjoying his time at the bellows and at the hammer. But that's on a good day. There's another Warvold -- a grim, gritty, death-dealing, axe-wielding, unstoppeable juggernaught that kills everything that moves.