THRUG
"Thrug smash!"
Played by Jeff Adams

Current Status: Summer, 1329 Avard, Thrug met Gemini in a dive bar in the port city of Duckoron. He was invited by the Halfling to join the party and has agreed to come along because he feels nervous in the city.

Male Half-orc, 3rd level Barbarian

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma

Hit Points

20 (+5)
12 (+1)
16 (+3)
8 (-1)
11 (+0)
8 (-1)

33

    Fortitude Save
Reflex Save
Will Save
Alignment
Speed
Size

Melee Attack:
Ranged Attacks:

+9
+2
+1
TN
40ft
M (5'11")

+8
+4

    Armor Class
Flat-footed AC
Touch AC

Initiative

15
15
11

+1

Skills: Climb +5, Intimidate+4, Jump +5, Listen +3, Survival +3, Swim +6.
Feats: Weapon Focus(Greataxe), Power Attack.
Specail Abilities: As per barbarian class abilities.
Languages: Common, Orc.
Date of Birth: TBD (age 18 years).
Possessions: Thrug is the unoffical pack mule of Gemini. He carries his own gear which includes +1 hide armor, a greataxe, a shortbow, a dagger, 20 arrows, a back pack with his bedroll, waterskin, a sack, 5 days travel rations, flint and steel, and his old set of studded leather. Gemini has hidden two gems in the back pack. A pouch at his waist contains 3 cp, 25 sp, and 5 gp.

Appearance: Thrug is not the smartest tool in the shed nor the best looking. He is completley bald and his skin is a color almost indistinguishable from dirt. A pair of brown eyes peer out at the world from underneath heavy brows with a slow deliberation, but can flash quickly in anger if an enemy proves very stubborn to kill.

Background: Thrug was born into a wandering tribe of orcs. Thrug was a strong boy that quickly picked up the traits of the older warriors in his tribe. Very early in life, Thrug was being trained as a hunter for the tribe, and was bestowed his first axe. Thrug was not a typical orc by any manner, he always felt smarter than the rest of the tribe and longed to roam the land to seek out other races. At age 14, Thrug started his training as a barbarian guardian for his tribe. By age 18, Thrug had mastered many of the simple weapons that the tribe had collected and decided it was time to venture out on his own. Dawning his leather armor and battleaxe, Thrug packed his backpack and told his tribe he was off to hunt for food. Thrug wandered the plains for a few days and wound up in Kalla in hopes to expand his knowledge about the world around him

Role Playing Notes: Slow of wit, but quick to rage; Thrug is a asset on the battle field. He is almost fearless and will stand his ground before fierce enemies that threaten to overrun him. Everyone in the party can depend on him to back them up in a tough fight; At least, when it is not the Dark time of month and he gets all furry.


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