Summon Shadar

Conjuration (Summoning) [see text]
Level: Cleric of Samis 2
Components: V, S, DF
Casting Time: 1 full round
Range: Close (25ft + 5ft/2 levels)
Effect: Summons one shadar
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: No

Summon shadar is a prayer that allows a specialty priest of Samis to summon a nether-shadow, a creature from the para-elemental plane of shadow. The power and abilities of the nether-shadow increase with the faith and level of the caster. Once summoned, the nether-shadow can operate independently of the priest, taking instructions and following orders to the best of its ability. A 'shadar', as one is called, has the following base abilities and statistics:

Size: Medium
HD: 1d8/priest level (average 5hp/level)
Initiative: +2 (Dex)
Speed: 35ft
AC: 10 + 1/priest level
Attacks: (As per the priest level) melee
Damage: 1d4+1/priest level
Face/Reach: 5ft by 5ft/5ft
Special Qualities: Partially Incorporeality
Saves: As per the summoner
Abilities: Str -, Dex 14, Con -, Int 6, Wis 12, Cha 13
Skills: Hide +10 (+2/priest level), Listen +7, Spot +7
Alignment: Always lawful evil
Duration: 1 minute/level
Partial Incorporeality:
Can be harmed by other incorporeal creatures, +1 or better magic weapons, silver, or magic -- with a 20% chance to ignore any damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.


| Spells | Gaeleth |