The duergar (sometimes known as the derro) are a race of dwarves that went deep
into the earth, long ago. The duergar have little interaction with any
other species, tending to be xenophobic, photophobic, and very aggressive
against outsiders -- including other dwarves. Their own environment tends
to be rather violent, aggressive, and nasty.
They tend to have very pale to gray, ruddy skin. Their hair tends to be
thick, and grayish to white in color. Their eyes tend to be very light in
color, and range from light orange to light indigo.
The duergar of Gaeleth tend to be found in the Sandra Mountains of Hobrimeth,
deep in the Jaeth Mountains of southern Galanath, and in every mountain range in
northern Galanath.
Duergar Base Racial Features
All of the following are base racial abilities for the duergar of Gaeleth.
Ability Score Adjustments: +2 Constitution, -4 Charisma.
Size: Duergar are Medium size.
Speed: Duergar base land speed is 20 feet. However, a
duergar can move at this speed even when wearing medium or heavy armor, or
when carrying a medium or heavy load (unlike other creatures, whose speed is
reduced in such situations).
Darkvision (Ex): A duergar has darkvision to a 60-foot range.
Light Sensitivity (Ex): Duergar are dazzled in bright sunlight,
or within the radius of a daylight spell.
Stonecunning: This ability grants a duergar a +2 racial bonus on
Search checks to notice unusual stonework, such as sliding walls, stonework
traps, new construction (even when built to match the old), unsafe stone
surfaces, shaking stone ceilings, and the like. Something that isn't
stone, but that is disguised as stone, also counts as unusual stonework.
A duergar who merely comes within 10 feet of unusual stonework can make a
Search check as if she were actively searching, and she can use the Search
skill to find stonework traps as a rogue can. A duergar can also intuit
depth, sensing her approximate depth underground as naturally as a human can
sense which way is up.
Saving Throw Bonuses: A duergar gains a +2 racial bonus on saving throws against paralysis, phantasms, poison, spells, and spell-life effects.
Skill Bonuses: A duergar gains a +2 racial bonus on Appraise
checks that are related to stone or metal items, and on Craft checks that are
related to stone or metal.
Stability: A duergar gains a +4 bonus on ability checks made to resist being bull rushed or tripped, when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
Automatic Languages: Common, Dwarven, Undercommon. Bonus
Languages: Terran, Draconic.
Favored Class: Fighter. A multiclass duergar's fighter
class does not count when determining whether an experience point penalty
applies.
Obscuring Mist (Sp): As per the spell, once per day, as a sorcerer of the duergar's total character level.
Duergar Racial Class Features |