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Sister Worlds:
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The Story: Over ten millennia
ago, three worlds about one star went to war against each other. They
went to war with ships sailed by magic, crystals that enhanced the power of
the mind, and massive gates that fed upon gas giants. One world sought
dominion over the other two. One world sought dominion over the entire
universe. And one world sought only to survive. Though this tale
is called 'the Sister Worlds', it is primarily about Gaeleth -- the victim
once before, and soon to be the victim once again. The Second Sister
Worlds War is coming, and the God of Destiny is tempering Gaeleth for what
shall prove to be a vicious campaign.
The Premise:
Gaeleth, eldest of the SisterWorlds, is a planet that has gone through hell and survived to fight another day. Over seven campaigns have graced the face of Gaeleth, spanning a generation of Gaeleth's history. One campaign alone spanned seven continents, fifteen nations, and twenty Player Characters. Players have faced dragons, tornadoes, exhaustion, death, prophecies, madmen, conspiracies, the ressurection of a god, and much, much more. Over three-score characters have lived (and sometimes died) on Gaeleth, contributing to a
temporal tapestry of great depth and realism. It is a world not created by one individual, but contributed to by a host of Dungeon Masters, Player Characters, and interested parties,
edited under the geas of one Master Plan.
The DM: The campaign world of
Gaeleth was born in 1996, when a bored young man said, "Okay, I'm
bored. Show me this Dungeons and Dragons stuff you've been
playing..." I suddenly went from Player, to Dungeon Master -- and
found that my talent for writing was equal to my talent for
story-telling. Old coding is still embedded in some of the more
'ancient' bits of writing. Strange links still exist. Some of the
feats make no sense in the 3rd Editions. The site doesn't contain fancy
graphics -- just detailed maps. What it does contain is megabytes of
text -- from fighting styles to storyline, national statistics to dragon
ecologies, short-fiction to ship analyses. In short, there is an entire,
ready-to-play world right at your finger-tips.
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