====== Nadar ====== Character concept by Caileb Linscomb, all rights reserved. "Point me at em!" **Date of Birth:** 1320 Avard. **Current Status:** Winter, 1332 Avard. Nadar currently works for Meridian Explorations and the Ducal Mage of the Janis Plains in Rakore. When not working for the duke, Nadar works for the artificer [[Roswyn]] as an apprentice smith. ====== Appearance ====== Nadar is a dragonborn well over six feet high and built for destruction. His scales are a reddish color with black spines along the edges of his jaw, brows, elbows, and knees. He wears silvery plate armor and a heavy shield, and wields a flaming battleaxe and carries a large broadsword, in addition to his pack and hunter's kit. Nadar has already accumulated quite a few scars, which are barely visible as slightly discolored scales -- his left shoulder, stomach, two on his right feet, and a full-body scar running down one side. In combat, Nadar often rides a minotaur that's considerate, and focused, with a tendancy to belch loudly. ====== Background ====== Nadar's background, like many of the first dragonborn, is somewhat obscured. He arrived in Teras, Rakore, in the fall of 1331 Avard -- and has been tight-lipped about his history prior to that time. ====== Character ====== The dragonborn has a direct attitude and a short attention span, preferring to attack first and think later. When wounded, Nadar has a tendancy to fall back and go on the defensive. Nadar is a dragonborn of few words, with only two loves in the world: fighting, and everything leading up to the fighting. Lately, Nadar has taken to using his acid-spraying breath weapon as a means of helping treat the steel he pounds out in Roswyn's forge. His affection for Roswyn as a mother-figure, coupled with his attachment to magical items, has made him quite bound to Roswyn. ====== 4E Stats ====== **5th-level Dragonborn Fighter** \\ Initiative +3 \\ HP 54; Bloodied 27\\ Healing Surge 15; Surges/Day 11\\ AC 22; Fortitude 18, Reflex 15, Will 13 \\ Speed 5 ---- **Alignment**: Unaligned\\ **Languages**: Common, Draconic\\ **Trained Skills**: Athletics, Endurance, Intimidate\\ **Feats**: Adaptable Breath, Daunting Breath, Armor Proficiency (Plate)\\ **Powers**: At Will (//Combat Challenge, Weapon Master's Strike, Brash Strike//), Encounter Powers (//Second Wind, Dragon Breath, Steel Serptent Strike, Deflecting Shield//), Daily Powers (//Brute Strike, Brutal Advance//), Utility Powers (//Boundless Endurance//)\\ Str 19 (+6), Con 15 (+4), Dex 12 (+3), Int 11 (+2), Wis 13 (+3), Cha 12 (+3)\\ **Equipment**: Adventurer's Kit, Hunter's Kit, Broadsword, Plate Armor, Flaming Battleaxe +1, Couters of Second Chances, Surefoot Boots, Ironskin Belt, Floating (Heavy) Shield.